This paper applies avatar studies, critical action theories, and rhetorics of conversion to SF/fantasy narratives of endo- or exoskelatal prosthetics, arguing that Cameron's Avatar (2009) presents a techno-conversion narrative suggesting changes in the coordination of corporeal experience in technocratic capital.
This paper will discuss the role that late medieval armor technology and aesthetics played in questioning battlefield ethics, as well as the related subject of the pleasure derived by ornamentalized violence in late medieval English knightly literature.
Perceiving the world makes the body the concrete interface through which one enters in contacts with his environment, thanks to a whole network of sensations converging towards two synesthesias the communication willl approach under phenomenologist and semiotic considerations.